Brick Atelier

Pixel editor - Version 0.95

Introduction

Brick Atelier is a tile-based pixel editor. It's a freeware (free to use, not to distribute or sell) program designed for in-house use, but released in case someone finds it useful.

Key features

Technical details

Brick Atelier is programmed in object-oriented style C++ using SDL3 library for screen output and it features a custom made GUI. The development began in 2004 and continues from the first release version 0.85 from 2013.

.WST file format

Brick Atelier has a custom file format with 11 byte header and continuous raw RGBA pixel data, 8-bit per channel. In SDL3 this format is SDL_PIXELFORMAT_RGBA8888 if the byte order is SDL_BIG_ENDIAN, else SDL_PIXELFORMAT_ARGB8888.

#pragma pack(1)
struct Stile_File_Header
{
	unsigned char id[3]; //this is set to WST
	unsigned char version; //only one version exists currently, set to 10
	unsigned char bpp_mode; //set to zero, also only one version for bpp mode
	unsigned char tile_width; //tile width
	unsigned char tile_height; //tile height
	uint32_t tile_amt; //amount of tiles in the tileset, 32 bit (4 bytes) integer
};
#pragma pack()

Screenshot

Clone brush is one of the new features.

What is new in 0.95

Two new tools: Clone brush and replace color. There is now a preview of the tile when you hover on the tile strip, this makes it easier to see what the tile is. Color of editor background was changed to neutral gray. This version was relatively easy to implement and I wanted to get these things done before focusing on a difficult feature of next version which is the scale/rotate widget.

Download

Version 0.95 released 23. Oct 2026. 64-bit for Windows 11. Without installer, download the zip and extract to an empty folder.